![]() In addition, there is the importance of sustaining a robust teaching-research nexus within an academic context. ![]() Keeping abreast of developing and cutting edge moving image production technologies is often a constant challenge in digital moving image-related teaching programmes, as is the requirement to create curriculum that delivers both a strong foundational technical skill-base, but which is also addresses the meaningful application of the technology to a range of communicative and/or aesthetic principles and outcomes. Motion capture technology is increasingly being used across a range of digital moving image practice, from 3D animation, digital visual effects and gaming, to digitally augmented live performance and dance.
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